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After 4 months, the tracker curfew comes to an end – it’s time to wrap things up.
The asset manager aims at helping artists to quickly re-use, share and organize assets and production files.
Last year 2.80 was released word-wide. What is next for the year of 2020?
Blender has more than 3000 open issues in the tracker, time for action!
Blender has officially entered the Blender 2.81 bcon2 phase. To understand what that means let’s step a little back first.
This year 7 projects were finished, with plenty of new features already into the upcoming Blender 2.81
The Blender 2.8 code quest is coming to a conclusion and there is so much to celebrate.
After the initial design discussions, we now have an initial plan for the Code Quest.
What are some of the most remarkable highlights of Blender 2.8 so far?
What is and what is not the EEVEE project? Get all your questions answered in this handy FAQ.
It’s that time of the year again. And what a year! Blender 2.8 is shaping up and made ready for use in daily production in a Blender open movie. […]
A design document to guide the Blender 2.8 development, and centralize its big picture and main goal ideas.