A new curves system, suitable for hair, is going to be part of the upcoming Blender 3.3 LTS.
The creative journey for a new Icon.
Blender will no longer stick to the VFX Reference Platform.
In 2022 the Blender Institute team will focus on four strategic projects.
After a week-long workshop in Amsterdam, the Attribute workflow in Geometry Nodes gets an overhaul to focus on simplicity and ease of use.
To help wrap up the third cycle of geometry nodes, a workshop was organized June 22 – 25 in Amsterdam.
Blender is now fully compliant with the highest standards required by third parties to redistribute it.
2021 promises to be a busy and exciting year with the second LTS release and Blender 3.0.
Presentation with an overview of the geometry nodes project process so far.
The much anticipated first installment of the everything nodes projects is finally integrated.
This initial milestone will focus on the features that can be used by the Blender Studio.
The Blender project has existed for more than 20 years. During this time, its codebase has grown organically, with a […]