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Exploring high-level user interfaces for Geometry Nodes assets.
Roadmap of Blender Foundation suported projects for the second quarter of 2023.
Simulation, loops and geometry objects: What is next for Geometry Nodes?
Design of a new system to use, tweak, and share brush assets anywhere in Blender, from sculpting to texture painting.
In 2023 and 2024 Blender will be fully compatible with the VFX Reference Platform specs.
A new curves system, suitable for hair, is going to be part of the upcoming Blender 3.3 LTS.
The creative journey for a new Icon.
Blender will no longer stick to the VFX Reference Platform.
In 2022 the Blender Institute team will focus on four strategic projects.
After a week-long workshop in Amsterdam, the Attribute workflow in Geometry Nodes gets an overhaul to focus on simplicity and ease of use.
To help wrap up the third cycle of geometry nodes, a workshop was organized June 22 – 25 in Amsterdam.
Blender is now fully compliant with the highest standards required by third parties to redistribute it.