Latest entries
Freestyle Integration report, January 2011

Freestyle Integration report, January 2011

(by Tamito Kajiyama) In December 2009, we defined a list of things that should be finished before the merge into the trunk is asked [1].  This to-do list included fixes of stability issues, recovery of missing features, and additions of a few new functionalities. Among these things,...
Importers and Exporters

Importers and Exporters

Blender is being used a lot as part of a pipeline, thus having a great need for import and export of various formats. In this article I list what formats used to be supported in Blender 2.4x series and how well these did their jobs,...
BVH Motion Capture Export

BVH Motion Capture Export

Blender has had BVH Import since 2006, But since there was no exporting blender couldn’t be used for cleaning up BVH files, or as a MoCap editor. This is significant because, unlike mesh formats there are few well supported formats for moving armature animation between...
On the Blender Installer for Windows

On the Blender Installer for Windows

Making Blender usage easy to start is something I always try to look at. In my personal opinion the easiest and nicest way is always to unzip any software distribution and run it from that fresh directory. Without having to do anything. I”ll readily admit...
A look at point cache

A look at point cache

I’m the main developer of the point cache functionality and I recently did quite a big reorganization of the code. I think the system is starting to get quite stable, so I thought of writing a short series about the point cache in general, the...
Blender 2.56 Beta released

Blender 2.56 Beta released

The Blender Foundation and online developer community is proud to present Blender 2.56 Beta. This release is the fourth official beta release of the Blender 2.5 series, representing the culmination of many years of redesign and development work. Since the 2.55 Beta we fixed over...
Getting to grips with Keying Sets

Getting to grips with Keying Sets

(Copied from Joshua Leung’s blog) Over the past few months, I’ve been observing quite a bit of confusion over some aspects of the animation system in 2.5 that’s all related to “Keying Sets”. These are a rather important new feature aimed at improving the animation...

Welcome to the code.blender.org site!

This blog is for developers of Blender who are working on projects related to the Blender releases on blender.org. Everyone who has access to svn for bf-blender can get an account here to write articles. We hope that this blog will help understanding Blender better,...

COLLADA Import/Export Team

Blender has COLLADA support through the OpenCOLLADA library. This came first to Blender 2.5 with the Google Summer of Code 2009 programme. As a first step it was quite OK, but since people started using it in more and more complex situations a number of...