Get involved in Blender development.
To complete the team and to be able to further professionalize the Blender project, a number of open job positions have been defined!
With the release of Blender 2.83, Blender Foundation will start a LTS (Long Term Support) pilot program.
This proposal sets the overall direction for the upcoming version numbering cycle and LTS.
The Blender Development Fund is doing fantastic! Thanks to a lot of new members – but especially the Epic Games MegaGrant – we can almost double the efforts to support Blender development.
Blender is Free Software. It is free to use for everyone. Free to use for any purpose, also commercially. Blender is free to share with others, it is free to study Blender’s sources and free to make new versions.
The development fund has had a big boost in the past months. Recurring donations are steadily climbing up to EUR […]
Three weeks ago we posted a benchmark update with Nvidia GPUs. Meanwhile we had AMD sending us a flagship Threadripper […]
In-between all other duties here in Blender Institute, Sergey Sharybin is building a 24/7 test farm running Blender’s daily builds […]
Blender Institute had 3 days of coder/artist workshops on 2.8 designs and targets. Having 12 brains going over all aspects […]
The main topic of my Blender Conference 2016 keynote was the Blender 2.8 project; where are are and what to expect from […]
Blender Institute prepared six Blender files for testing Cycles rendering with CPU/GPU, using various settings and design styles but based on actual production setups. On […]
This is a proposal for work focus on blender.org for the coming year. I’ve written this because we keep missing […]