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2020/21 Recruitment

To complete the team and to be able to further professionalize the Blender project, a number of open job positions have been defined!

  • July 13th, 2020
  • ton
  • 35
Long-term Support Pilot

With the release of Blender 2.83, Blender Foundation will start a LTS (Long Term Support) pilot program.

  • May 20th, 2020
  • ton
  • 46
Blender LTS and 3.0

This proposal sets the overall direction for the upcoming version numbering cycle and LTS.

  • February 29th, 2020
  • ton
  • 157
Development Fund Report, July 2019

The Blender Development Fund is doing fantastic! Thanks to a lot of new members – but especially the Epic Games MegaGrant – we can almost double the efforts to support Blender development.

  • July 20th, 2019
  • ton
  • 83
Blender is Free Software

Blender is Free Software. It is free to use for everyone. Free to use for any purpose, also commercially. Blender is free to share with others, it is free to study Blender’s sources and free to make new versions.

  • June 8th, 2019
  • ton
  • 150
Blender Development Fund, projects for first half 2019

The development fund has had a big boost in the past months. Recurring donations are steadily climbing up to EUR […]

  • December 24th, 2018
  • ton
  • 101
Cycles Benchmark – AMD update

Three weeks ago we posted a benchmark update with Nvidia GPUs. Meanwhile we had AMD sending us a flagship Threadripper […]

  • November 24th, 2017
  • ton
  • 15
Cycles Benchmarks – Nvidia update

In-between all other duties here in Blender Institute, Sergey Sharybin is building a 24/7 test farm running Blender’s daily builds […]

  • November 2nd, 2017
  • ton
  • 43
Highlights of Workflow Workshop

Blender Institute had 3 days of coder/artist workshops on 2.8 designs and targets. Having 12 brains going over all aspects […]

  • December 1st, 2016
  • ton
  • 24
Blender 2.8 project status

The main topic of my Blender Conference 2016 keynote was the Blender 2.8 project; where are are and what to expect from […]

  • November 20th, 2016
  • ton
  • 31
New Cycles Benchmark

Blender Institute prepared six Blender files for testing Cycles rendering with CPU/GPU, using various settings and design styles but based on actual production setups. On […]

  • February 28th, 2016
  • ton
  • 164
Blender 2.8 – the Workflow release

This is a proposal for work focus on blender.org for the coming year. I’ve written this because we keep missing […]

  • July 20th, 2015
  • ton
  • 178
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