Blender 2.83 was released on 3 June 2020 and received 20 updates and 293 bug fixes since.
Design of new procedural and layered textures, for community feedback.
As part of the 2022 strategic targets, a workshop to help refine Overrides was held during January at the Blender HQ.
Blender will no longer stick to the VFX Reference Platform.
In 2022 the Blender Institute team will focus on four strategic projects.
Since the announcement of Cycles X, developers have been working to complete and stabilize the code, as well add new features and improve performance.
The fourth and final episode of the GSoC 2021 overview series, taking a look at projects dealing with physics in Blender.
The third part of the GSoC 2021 roundup series, this time overviewing projects upgrading two of Blender’s powerful modelling workflows: Curves and the Knife tool.
The second part of the GSoC 2021 roundup series, this time overviewing projects tackling two of Blender’s powerful editors: The UV Editor and the VSE.
Developer Hans Goudey shares the results of the geometry nodes curve project, and future goals.
First part of the round-up on 2021 Google Summer of Code projects.
After a week-long workshop in Amsterdam, the Attribute workflow in Geometry Nodes gets an overhaul to focus on simplicity and ease of use.