Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
Bloggings about general development
Blender 3.3 LTS brings support for the latest Intel® Arc™ A-series discrete graphics and Intel® Data Center GPU Flex Series.
A second update on our Gitea migration. It’s short in text, but contains a set of 10 videos recorded on the 10th of August.
First installment of a series about moving Blender’s development from Phabricator to Gitea.
A new curves system, suitable for hair, is going to be part of the upcoming Blender 3.3 LTS.
Introducing a new, GPU accelerated, real-time compositor for Blender.
Blender 2.83 was released on 3 June 2020 and received 20 updates and 293 bug fixes since.
Report on the Video Sequence Editor workshop help in May 2022
During this workshop, Sergey Sharybin and Sebastian König went over the backlog and roadmap for the VFX module.
Blender gets four slots for Google Summer of Code 2022.
The creative journey for a new Icon.
Design of new procedural and layered textures, for community feedback.
Overview of the upcoming improvements in the Sculpt/Paint module.