The new Grease Pencil is almost ready. See what changed in preparation for the merge.
The ability to edit multiple objects at once has landed in the Blender 2.8 branch!
What are some of the most remarkable highlights of Blender 2.8 so far?
Antonio Vazquez invites everyone into a journey across the Grease Pencil development process and the latest features.
Antonio Vazquez has just implemented modifiers for Grease Pencil objects.
A look at the most significant developments in the cloth simulator from the past few months.
Daniel gives us a quick sneak peek on the new Grease Pencil in the upcoming Blender 2.8
Here is a quick report/summary of work and discussions about Data-block handling, Assets management and Pipeline, that happened at the […]
So, finally got something that seems to be kind of working in id-remap branch (see also the associated design task), […]
This article tries to summarize the more complete design doc and presents current state of the “Asset Project” in Blender. […]
It seems like it’s still unclear what the widget project actually is and what it means, so it’s really time […]
This is a proposal for work focus on blender.org for the coming year. I’ve written this because we keep missing […]