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The Animation & Rigging module presents the progress and future plans for Animation 2025.
Some ideas for making design workshops more effective.
Speeding up animators (and others working with animation data) by reducing manual data management.
Blender 3.0 will ship with a new Pose Library system. This blog post will show how it works and compare it with the existing pose library.
Here’s a breakdown of how the B-Bones in Blender work (including the new Bendy Bones stuff that I’ve just committed […]
Hi there! It’s probably time to make this somewhat official: Here is a selection of the most pressing “big ticket” […]