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The Animation & Rigging module presents the progress and future plans for Animation 2025.
Speeding up animators (and others working with animation data) by reducing manual data management.
The Animation & Rigging module recently organised a workshop: The Future of Character Animation. This post describes its goals & outcomes.
Blender 3.0 will ship with a new Pose Library system. This blog post will show how it works and compare it with the existing pose library.
Read about the intended changes to the Alembic exporter in Blender 2.90.
Universal Scene Description (USD) is a file format created by Pixar. In the past month we have been working on adding a prototype USD exporter to Blender.
Blender 2.78 saw basic Alembic support for both import and export. The initial patch was provided by DwarfLabs, and was […]
In this article we take a look at using logging inside Blender. When things take an unexpected turn, which they […]
In the first week of May we released the Blender Cloud addon. This addon provides an interface to browse the […]
During the Ask a Developer session at the Blender Conference last weekend, there was a request for easy debugging of […]