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During this workshop, Sergey Sharybin and Sebastian König went over the backlog and roadmap for the VFX module.
This post is all about dependency graph design for the Blender 2.8 project.
Just a quick update on what”s happening in the opensubdiv-modifier branch in the Blender Git repository. This is an initial […]
Google has granted us 7 slots for the 2014 Summer of Code edition! The program is already running for a […]
Hello everyone. Last couple of days me and Morten Mikkelsen were working on extending baking from multi-resolution mesh with an […]
Hello, everyone. Blender is becoming more and more big, developers who used to be active were kidnapped by their real […]
Hello, Blender Community. Last week I was working together with Xiangquan Xiao to finish his Google Summer of Code project […]
Hi again and today I”m going to describe a changes in baker I”ve made today. This changes are related on […]
Hello, everyone. Almost everybody knows about memory limitation of Blender’s baker – normals baking from sculpted mesh could easily run […]
Hi everybody and I want to present next patch for sculpting on deformed meshes. Now sculpting is not limited with […]
Hi everybody, last few weeks I’ve been working under problem with sculpting on deformed mesh and here is first patch […]